
I was surprised to see that 60% of players saved Ashley on Virmire to just 40% saving Kaidan, but he is a massive wet blanket so I appreciate that. It's a space game! You have two options to be from space! Take them!īut I digress. That's the same energy as playing a human in a fantasy setting when elves, tieflings and dragon men exist.

I'm also very disappointed that over half of Mass Effect players chose the Earthborn background. (I know you can make two biotic squadmates do this without you but it's just not the SAME.)
MASS EFFECT 2 BEST CLASS FULL
You can check out the full infographic on the Mass Effect Twitter.ĭoes this mean that 40% of people who played ME don't know the joy of comboing a biotic explosion with your squadmates? The most satisfying *whoompTISH* sound as an enemy you left floating in the air suddenly hurtles at a wall on the other side of the map. 40% of people decided to play Mass Effect: Call Of Duty rather than be a tech expert that can literally launch fire at people. The majority of Shepards ended up being shooty shooty men over having glowing blue alien powers that let you throw people across a room. And I have to know, in a game where you're able to play as techno wizards and space sorcerers, why did 40% of you decide to play the class in which your only special skill is "has several guns"? But it also has info about what backgrounds and classes players chose. Most of it is pretty unsurprising, with players mostly choosing to be the good guys, opting into peace and Paragon points. Now that the numbers are out in the open, you may even decide to go back and try walking the road less travelled – odds are, there’s plenty left to see.Last night, BioWare released a fun infographic with stats about player choices in the Mass Effect Legendary Edition. So, did you agree with the overall consensus? Were you upset there weren’t more female Renegade Engineers? Either way, it’s always interesting to see other people’s preferences. 27% of you sided with the Quarians, and 37% with the Geth (the remaining 36% achieved a truce). On Rannoch, the choice was more difficult. Only 3.8% of players shot Mordin to prevent him from distributing the cure (and all of you are terrible people).

A whopping 92% chose to cure the Genophage and save the krogans, so most of us seem to be in agreement there. The two biggest calls in Mass Effect 3 were, arguably, the curing of the Genophage and the resolution of the Geth-Quarian war. One of the closest calls in the statistics is Shepard’s touching duel with Garrus in the Citadel: 58% of players allowed themselves to be outsniped, while 42% showed him up. Urdnot Wrex has always been a fan favorite, but 64% of players never got to see him in Mass Effect 3 – either because he was killed in the first game or, more likely, because he doesn’t show up unless you import a save file from previous games. Ashley and Kaidan, as mutually-exclusive members of the party, were the least popular, with Kaidan only getting 1.5% of the love. The remaining players chose a hybrid class.Īs far as NPCs go, Liara and Garrus were the most popular squad members through the Mass Effect 3 campaign.

The Adept and Engineer classes, who specialized in biotics and tech, were the least-played classes at 8.1% and 5.1%, respectively. The Soldier class makes sense as the winner there, being the most straightforward, but it’s a little surprising that the 43.7% of players who followed that road chose “good with guns” over magic powers and high-tech gadgets. By the numbers, the global average Shepard was a male, Paragon-aligned Soldier. 82% of the players who finished Mass Effect 3 were playing as Male Shepard, leaving only 18% playing FemShep. One of the most lopsided statistics concerns Shepard herself, or as the majority leaned, himself.

These numbers detail some major events from Mass Effect 3, so it really should go without saying, but be warned: spoilers ahoy. Evidently, BioWare has been keeping a tally of our actions, and the developers were kind enough to give us a peek at the statistics to see the breakdown of how we, collectively, directed Commander Shepard. There are many paths through BioWare’s Mass Effect trilogy – player choice has always been a key element of the sci-fi series, and there were plenty of memorable decisions that divided the gaming masses. Regrettably, BioWare did not present these statistics with a Shepard’s Pie Chart.
